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Get Fat to Splash Script | Inf cash and fat [CODE]π¦
- Get Fat to Splash
- 4 weeks ago
- 13 views
Description
Keyless script work on all executor
Tested With: Delta, Synapse X, Xeno, Wave, Arceous X
Script Code
<br />
local RS = game:GetService("ReplicatedStorage")<br />
local plr = game:GetService("Players").LocalPlayer<br />
local EF = RS["E&F"]<br />
<br />
pcall(function() plr.PlayerGui:FindFirstChild("EFINF"):Destroy() end)<br />
local gui = Instance.new("ScreenGui"); gui.Name="EFINF"; gui.ResetOnSpawn=false; gui.Parent=plr.PlayerGui<br />
<br />
local main = Instance.new("Frame"); main.Size=UDim2.new(0,220,0,90); main.Position=UDim2.new(0.5,-110,0,20)<br />
main.BackgroundColor3=Color3.fromRGB(15,15,25); main.BorderSizePixel=0; main.Parent=gui<br />
<br />
local dr,ds,sp<br />
main.InputBegan:Connect(function(i)<br />
if i.UserInputType==Enum.UserInputType.MouseButton1 or i.UserInputType==Enum.UserInputType.Touch then<br />
dr=true;ds=i.Position;sp=main.Position<br />
i.Changed:Connect(function() if i.UserInputState==Enum.UserInputState.End then dr=false end end)<br />
end<br />
end)<br />
game:GetService("UserInputService").InputChanged:Connect(function(i)<br />
if dr and (i.UserInputType==Enum.UserInputType.MouseMovement or i.UserInputType==Enum.UserInputType.Touch) then<br />
local d=i.Position-ds; main.Position=UDim2.new(sp.X.Scale,sp.X.Offset+d.X,sp.Y.Scale,sp.Y.Offset+d.Y)<br />
end<br />
end)<br />
<br />
local t=Instance.new("TextLabel",main); t.Size=UDim2.new(1,-30,0,25); t.BackgroundColor3=Color3.fromRGB(60,30,120)<br />
t.BorderSizePixel=0; t.Text=" Get Fat to Splash"; t.TextColor3=Color3.fromRGB(220,220,220); t.TextSize=13; t.Font=Enum.Font.GothamBold; t.TextXAlignment=Enum.TextXAlignment.Left<br />
local x=Instance.new("TextButton",main); x.Size=UDim2.new(0,25,0,25); x.Position=UDim2.new(1,-27,0,0)<br />
x.BackgroundColor3=Color3.fromRGB(180,50,50); x.Text="X"; x.TextColor3=Color3.fromRGB(255,255,255); x.TextSize=12; x.Font=Enum.Font.GothamBold; x.BorderSizePixel=0<br />
x.MouseButton1Click:Connect(function() gui:Destroy() end)<br />
<br />
local cf=Instance.new("Frame",main); cf.Size=UDim2.new(1,-10,1,-30); cf.Position=UDim2.new(0,5,0,28); cf.BackgroundTransparency=1<br />
Instance.new("UIListLayout",cf).Padding=UDim.new(0,4)<br />
<br />
local function makeBtn(name, callback)<br />
local b=Instance.new("TextButton",cf); b.Size=UDim2.new(1,0,0,28)<br />
b.BackgroundColor3=Color3.fromRGB(40,40,55); b.Text=name<br />
b.TextColor3=Color3.fromRGB(200,200,200); b.TextSize=12; b.Font=Enum.Font.GothamBold; b.BorderSizePixel=0<br />
b.MouseButton1Click:Connect(function()<br />
b.BackgroundColor3=Color3.fromRGB(60,30,120)<br />
pcall(callback)<br />
task.wait(0.3); b.BackgroundColor3=Color3.fromRGB(40,40,55)<br />
end)<br />
end<br />
<br />
makeBtn("INF Fat", function()<br />
EF.Eco.AddEcoRE:FireServer("exp", 9e308)<br />
end)<br />
<br />
makeBtn("INF Coins", function()<br />
EF.Eco.AddEcoRE:FireServer("coin", 9e308)<br />
end)<br />